Wednesday, March 31, 2010

Molding: AxGnomes

Flavor:

Chop it, Chop it, Chop it! Gnomes in Beaver-suits? Giant mechanical scorpions? What is going on here? Trees are falling and logs are cascading down rivers! Hurry and deliver your lumber on time or lose face and money!

Command your fellow gnomes, make savvy business decisions, and deliver you lumber to the meglocorps and secure yourself stacks of coin. Bank it and retire. But don't forget, you can't do it alone so make deals, engineer steals, and upgrade your technology to come out on top.

Play:

You must manage the leases on land representing the rights to the trees growing there, hire and pay the salary of gnomes chopping your trees, transport those logs, mill them into boards and deliver on the contracts you fought so hard to earn.

The game is played over the course of 20 years (30 years in a long game) with each year representing a turn consisting of four parts. In the first phase of the turn players mimic the passing of time by advancing all of their leases and contracts on their tracker board. In the second phase all passive board elements trigger such as trees growing and rivers pushing logs downstream. Any number of actions are taken by each player one at a time in the third phase following turn order. This phase is where all of the negotiation and planning will take place. In the last phase of each turn any player which has successfully completed the prerequisites for a contract makes a delivery and collects payment. After 20 turns the game ends and players compare stacks of money. Its all about the Benjaminicins (A famous gnomish inventor minted on every coin).